In 2011 I completed my academic studies graduating in History of Art at Sapienza University of Rome, but I got my education as artist at Scuola Romana dei Fumetti, where I studied drawing techniques focusing on comic language. In late 2011 I attended the Concept Design Masterclass at The Animation Workshop in Viborg, Denmark. I also took classes at Idea Academy, Schoolism and, in 2017, I attended a six months stop-motion workshop with Studio Croma.
In 2007, while still attending the school, I started working as storyboard and layout artist for movies and animations (Spark Digital Entertainment, Blue Suede Shoots). From September 2012 to February 2013 I worked as concept artist for the game company Level Rewind in Denmark. From June 2013 to September 2105 I worked as game artist for the game company Bytwice. Since 2015 I continued freelancing for a bunch of game companies, and, at the moment, I'm working as Visual developer for short animation movies, in 2d and stop motion.